Game getting bumped from 2015 because Aonuma and other devs feel it would be a disservice.
It was revealed the other day that Nintendo has decided not to bring the Legend of Zelda for the Wii U to this years E3. Developers that have a hand in the product like Eiji Aonuma felt that the game wasn’t quite ready for the public to see. Another tough pill to swallow for Nintendo fans is that the game has been bumped from the 2015 release that we all wanted and was replaced with an “unknown” timeframe, presumably in 2016.
Listening to what Mr. Aonuma had to say, this Zelda game could and by his estimation, will be one of the best in the franchise’s history. They don’t want to work within a timeframe, when it’s finished, it’s finished! This statement could be a major problem in terms of when the fans will actually get their hands on in to play. Fans never like to hear that an expected game is getting delayed but it’s understandable at times. It shows that the development team wants to bring the best game it possibly can to the fans and not trying to just cash in for more money.
I never like to hear the word “delayed” but I understand the reason behind it. I was really looking forward to playing The Legend of Zelda at E3 this year but I guess Star Fox will just have to tide me over!