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Agent 47 Strikes His Target In Hitman Absoultion

 
Alex Martinet
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Alex Martinet has worked for Player Affinity and The Gamer Studio. He is currently attending Gavilan College and majoring in Journalism. Follow him on twitter at https://twitter.com/AlMartinet

 Published November 26, 2012 9:25 PM

After a six year abscence Agent 47 has returned, and the assassin has never been better in Hitman: Absoultion.

Agent 47 last appeared in 2006 in Hitman: Blood Money, the only iteration of the Hitman franchise in this current console generation. Just think about it for a second, it has been six years since the last edition and things have changed a lot since then. Ubisoft’s Tom Clancy franchise is the pedestal for stealth AAA games, a complete polar opposite to the one it inspired. So does Hitman Absolution strike gold? The answer is a thunderous yes!

Absolution is still built around its classic formula of player trial and error, an equally satisfying and at times equally frustrating concept. The entire concourse is your playing ground; there is no linear path to follow nor one way to kill. Now you’re probably wondering how they are able to achieve this? Missions are built like segments; with each individual level offering new and different challenges. A good example of this is early in the game, when your task is to invade a hotel filled with armed thugs. Your target is at the top of the hotel sipping martinis as you make your way up. You can either could go through the sewers or take the fight to them directly.

It has been a long time since we have seen Agent 47 in our disc trays and a lot of time has eclipsed. With that time, he has received a tune-up for today’s audience. IO Interactive has allowed the series protagonist to be more aggressive. He can take the battle straight to the enemy, instead of taking the preferred stealth route. It’s a smart game design, but it needs a few tweaks. When firing a gun is called upon, the controls for aiming are tight. It can be frustrating when you miss.  

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