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Game Developers Discuss The Future Of Mobile Gaming With NVIDIA Project SHIELD

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

 Published January 30, 2013 3:04 PM

Some of the leading game makers are already working on games that will utilize the new NVIDIA Project SHIELD portable gaming device.

NVIDIA co-founder and CEO Jen-Hsun Huang unveiled Project SHIELD at CES 2013 with new games like Dead Trigger II and HAWKEN being designed for the portable gaming device. Game makers got their hands on the Tegra 4 technology early.

“Project Shield creates the ability to enjoy video games on any device at any time at any place and on any screen,” said Huang. “It’s going to usher in the same types of experiences that we were able to enjoy with movies and music via the cloud, but with video games.”

The real-time render of Project SHIELD that was featured in the video was running on Unreal Engine 4 technology. Epic Games, the company behind Unreal tech, has worked closely with NVIDIA on project SHIELD.

"With Project SHIELD, NVIDIA brings an uncompromising, high-performance console experience to mobile devices,” said Mark Rein, vice president and co-founder of Epic Games. “Amazing games including Real Boxing and HAWKEN, which utilize the latest Unreal Engine technology, look fantastic on Project SHIELD. This is just the beginning, and we're truly excited to see what more Unreal Engine developers will do with so much horsepower in such a compact gaming device."

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