The Wild West meets the future!
Next up during day one at E3 was a demo/appointment with Activision to see Destiny 2: Forsaken. Let me start out by saying that this game could get you into the first person shooter genre if you aren’t a fan before. Why I feel that way is the game looks great graphically, it controls are crisp and tight and you’re shooting monsters/mutants/aliens or whatever the hell they are, how cool is that?
The demo had you traversing into a troubled prison-like planet/asteroid while you investigate what’s going on there. Meanwhile you have to take down all the monsters that start attacking you while you’re there, trying to get better surveillance/ knock out the power (I believe) While traversing the area you will have to be on your guard because monsters will attack you and some of these monsters are strong and can do some damage to you if you aren’t careful.
Your health replenishes over time, which is great, but if you aren’t careful you will die. Some of the enemies are huge and you need to look for a certain spot to attack. They could also be immune to your attack but the same premise of certain spot to attack applies. The Tangled Shore asteroid compound has become like the Wild West if you will, a place where law doesn’t apply anymore. These outlaws are trying to escape this place and we need to keep them locked up or kill them trying! You can also experiment with weapons that you have as you will have slightly different guns than compared to the last Destiny.
You have quite an arsenal at your deposal to use and that ranges from guns and other range attacks to grenades. You have a limited amount of ammo so make sure you use your attacks wisely! The game has a new weapons system that allows you to play pretty much anyway you see fit. If you like Destiny 1, you can play that way but if you like Destiny 2 you can play it like that. You can play Destiny 2 anyway you see fit! The control scheme felt easy to use for a FPS game unlike some of the other FPS games that feel overcomplicated. I died a couple of times but I never felt I was in over my head or the game was too complicated to play.
The game has a lock-on like mechanism that allows you to aim from far away and this is a godsend. With this, you can attack from long distances and you can try to thin out the hordes of enemies before you have to jump into the pile of enemy forces. I found myself standing under cover shooting at an enemy while it was locked on in the distance and then attacking other forces that were closer to me. The enemies that were closer to me were weaker so I didn’t worry about them as much but they were faster so that was something I needed to watch out for. It will be interesting to see if hordes of enemy forces continue to be an issue further along in the game as well as what other locations the game has to offer the players.
The new weapons are in the game to counter the new enemies as some of these guys are big and fast, a combination that isn’t really fair is it? You’ll have to use your wits to figure out a strategy when it comes to fighting these giant monsters and staying alive. If you do happen to perish, you respawn pretty quickly and not too far away from where you met your untimely end. Hopefully that wasn’t for the demo where you regeneration pretty close to where you died but I doubt it. Fans of the first person shooter genre will want to play Destiny 2 Forsaken and those who aren’t FPS fans or are on the fence about it, play it and you will be swayed. The controls, graphics, and in a nutshell it’s a future wild west, what’s not to like?