The prequel introduces multiplayer mayhem to the bestselling franchise.
Developed by Sony Computer Entertainment Worldwide Studios Santa Monica Studio, creators of the God of War franchise, God of War: Ascension marries the series' most emotional narrative—that of Kratos' deception by the god Ares, his sorrowful imprisonment, and his subsequent path to retribution—with its most refined gameplay mechanics to date.
A tale of tragedy and retribution deeply grounded in Greek mythology, God of War: Ascension is the origin story of Kratos, one of PlayStation's most recognizable characters. Following the tragic loss of his wife and daughter, Kratos embarks on a path of brutal revenge—armed with his legendary Blades of Chaos—in which he will face mythology's darkest creatures and overcome harrowing obstacles through a merciless quest for revenge and deliverance.
Combat, the heart of the God of War series, has never been tighter or more brutal. With his new ability to tether many of his foes with the very chains Ares had bound him with, Kratos can now unleash far more devastating combination attacks, tossing enemies around and into each other. With the World Weapon system, varied armaments dropped by certain monsters or found in the environment can also be wielded to inflict increased damage and discarded in devastating finishing moves.