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Sony Brings Unity Game Engine To PS4, PS3 And PS Vita

 
John Gaudiosi
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John Gaudiosi is co-founder of GameHub Content Network and Editor-In-Chief of GamerHub.tv. He's covered the video game industry for 20 years for outlets like Reuters, The Hollywood Reporter, Forbes, CNN, Entertainment Weekly, Geek Magazine, NVISION and Tegrazone. 

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 Published March 21, 2013 1:36 PM

New partnership between the technology companies will bring Unity for PlayStation to game developers.

Sony Computer Entertainment (SCE) and Unity Technologies have entered into a strategic partnership that will offer Unity for PlayStation with optimized deployment for PlayStation 4 (PS4), PlayStation 3 (PS3), PlayStation Vita (PS Vita) and PlayStation Mobile (PSM). Unity for PlayStation will use the same industry leading integrated development environment that over 1.5 million developers around the world have adopted for its power and elegance. PlayStation platform development tools are scheduled to be rolled out starting this fall.  

With the power of Unity’s integrated development environment, developers with a license agreement from SCE for the PlayStation SDKs will be able to build and deploy unrivaled entertainment experiences for PS4, PS3, and PS Vita without spending many resources on complex programming processes. Unity for PlayStation enables developers to easily port their games to PS4, PS3, PS Vita and PSM without the need to rewrite the code from scratch.  Moreover, Unity developers can now bring their IP to dedicated console systems like PS Vita, where users can play their games incorporating unique features like rear touchpad, dual analog sticks, front-and-rear cameras and six axis motion sensor.

Unity for PlayStation also allows Unity developers to create games for PSM more efficiently without the need for an additional PlayStation Mobile SDK.  Both Unity for PlayStation and PSM SDK use the .NET framework allowing for easy transition between the two tools.  In addition, Unity developers can easily port their games created for iPhone, iPad, and Android based smartphones and tablets to launch on PSM, removing the need for extensive re-coding.   

SCE will also enable developers to create games for future cloud services delivered by SCE, by utilizing Unity for PlayStation.

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