Catrina Dennis gets an exclusive interview with the composer of Metal Gear Rising Revengeance's soundtrack. Jamie Christopher shares valuable insight on why heavy metal was used and how the music played a roll in the story and boss battles.
Catrina Dennis interviews Yuji Korekado on how Metal Gear Rising started in comparison to what it is now. We also gain insight in the characteristics of each of the bosses.
Catrina Dennis gets the backstory on how Atsushi Inaba was approached by Kojima for the development of Metal Gear ReVengeance in this exclusive developer interview. Inaba details free cutting system and parrying in the new MGV and it's ties to the gameplay.