Producer Guillame De Fondaumiere shares how Hollywood has influenced the development of Beyond Two Souls. Working with Hollywood actors to deliver a compelling story through player interaction.
Producer Guillame De Fondaumiere details Quantic Dream exploration of Performance Capture and how their studio developed tools to capture an actors a performance in a realistic way.
DICE Developer Patrick Soderlund shares the different elements that make Battlefield great. Watch as Patrick details how consumer feedback, hollywood and other FPS influenced the direction of Battlefield 4. http://www.Gamerhub.tv http://www.facebook.com/gamerhubvideos https://twitter.com/GamerHubTV
At GDC 2013, DICE showed off a live demo of Battlefield 4. Patrick Soderlund, executive vice president of EA Games Label, discusses the cinematic interactivity that the new shooter introduces in this exclusive interview. http://www.Gamerhub.tv http://www.facebook.com/gamerhubvideos https://twitter.com/GamerHubTV
David Cage shares his experience working with Hollywood Actors Ellen Page and Willem Dafoe in Beyond Two Souls.
David Cage CEO Quantic Dream shares the technology used in development of Beyond Two Souls and the differences of this game compared to Heavy Rain. with psychological, spiritual and thriller elements, concerns what will happen after death.